The answers are there for those who seek them.įasten your hiking boots, check your oxygen and fuel levels, and venture into the unknown. Investigate tales of quantum phenomena and launch probes into the depths of space. Outer Wilds is an exploration game about curiosity, roasting marshmallows, and unravelling the mysteries of the cosmos.Įxplore an alien world of campfire tunes and celestial wonders that evolve over time. We are not associated with Mobius Digital. Trailer Base Game FAQ sub wiki More Outer Wilds! sub wiki Game Recommendations sub wiki Official Outer Wilds wiki Fan-run Discord server Fan-run Mods site Purchase the game on Xbox One, Epic Games Store or PlayStation. For more information, see our ethics policy. These do not influence editorial content, though Vox Media may earn commissions for products purchased via affiliate links. You can find additional information about Polygon’s ethics policy here. Impressions were based off of final “retail” Switch download code provided by Private Division. It is also available on Windows PC, Xbox One, and PlayStation 4. The Outer Worlds will be released on June 5 on Nintendo Switch. But this release is a perfectly playable - and now portable - version of one of the best games of last year. It helps if you don’t directly compare The Outer Worlds on Nintendo Switch to how it looks and runs on other systems. I went with the latter option and found the extra precision to be tremendously useful when lining up longer-range shots. The gyroscopic aiming even lets you specify whether you want it on all the time, or just when you’re aiming down-sights. This works in handheld and docked modes, as long as you’re using the Joy-Cons or a Switch Pro Controller. While the other console versions rely on a healthy dose of auto-aim, the Switch layers in the ability to make slight aiming adjustments by tilting the Joy-Cons. The Switch version brings another slight benefit as well: gyroscopic aiming, which means you get to use the motion control of the Joy-Cons to aim your weapons. Detail will spring in once you get close enough to talk to someone, but you’ll have to rely on a lot of general shapes and name pop-ups to indicate if you’ve found the right person before that happens. This moon sign, found outside the first major town you reach, is a good example of the sort of blurriness you can expect: Image: Obsidian/Private Division via PolygonĬharacters themselves are also extremely muddled when viewed from just a few feet away. Unfortunately the only way to appreciate them on the Switch is to really get up on top of them until the high resolution textures pop into view. The world-building details in the environment, seen in various wanted posters and billboards scattered throughout the planets you visit, were clearly designed with a lot of love. The most obvious change from existing versions of the game, in both cases, is an enormous drop in texture quality. The game is locked to 720p when played in portable mode, but the resolution increases to 1080p while docked. The Nintendo Switch port of The Outer Worlds contains all of the content and voice-acting of the original release, but some trade-offs had to be made to get the game to run on the hardware. How well does it withstand the jump to Nintendo’s graphically underpowered quasi-handheld? The Outer Worlds arrives on Switch just six months after its premiere on PC, PlayStation 4, and Xbox One. Miraculous ports of games like The Witcher 3 and Skyrim have made it clear that the Switch can handle large, open-world games … so long as folks are OK with a loss of resolution.
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